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This is interesting Jeroen. I see a Python like syntax although it extends Lua. Hey why not join the game jam? There's still 2 weeks left and if you have a demo game 2D or 3D made this year it still counts, not necessarily finished.

A game jam, eh? Well perhaps I can add my BallPlay++ game even though it's far from finished (and the game will crash or show other unwanted behavior as a result at the present time), although I coded that game entirely in C++ and not in a Blitz variant.

And a Python like syntax you say? Well, I guess some elements of Python are in there. I most of all mixed elements I liked about Lua, C++, C#, Pascal and also a bit of BASIC.

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Hey Jeoen, That's great, but I was hoping you would reply sooner or post it on the game jam thread there as the deadline was last Oct. 31st and voting has already been started. Anyways, we will be having it again next year so perhaps you will have a new game idea or demo by then. cheers.

Sorry about that. You may have noticed I ain't on-line on itch that much. And since I do most of my updates here through Butler I really can do a lot without getting onto the site. (The only reason I was on-line now was to write a quick fixlog on my game  "Who is the Virus?", since although it was a small update, the one hotfix did cover a major problem, but I saw your comment then). 

So I guess my replies are always a bit late here.

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I see and no worries, as I have mentioned we will be having the game jam again early next year around Feb March. Looking forward to your next game by then.